Track modding WIKI
 
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Track modding WIKI

ALE™
(@aleale17)
Member Admin

Firstly you have to download Unity3D (at the moment we are using Unity 2021.1.1f1)

Download latest [Please login to see the link]

1.Select the scene and add a name To AssetBundle

2. Go to Window/AssetBundleBrowser

 

3. go to Build Tab select folder to export and click build

 

 

TIPS:

- It can be possible to load the loading splash screen directly from the track folder. Simply add a file <trackname>-splash.png (PSD located in Steam\steamapps\common\TrackDayR\Track Day R_Data\StreamingAssets\tracks\assets) 

- It can be possible to load the mini map HUD directly from the track folder. Simply add a file <trackname>-map.png (PSD located in Steam\steamapps\common\TrackDayR\Track Day R_Data\StreamingAssets\tracks\assets) 

- It can be possible to load the map on the laptop in the menu directly from the track folder. Simply add a file <trackname>-menu.png (PSD located in Steam\steamapps\common\TrackDayR\Track Day R_Data\StreamingAssets\tracks\assets) 

 

 

This topic was modified 7 months ago by ALE™
This topic was modified 6 months ago 2 times by ALE™
Quote
Topic starter Posted : 17/03/2021 5:15 pm
FIXXER 1001
(@fixxer-1001)
Active Member

Thank you Ale!!

I'll get started right away...

I'm an athlete... haha lol no I'm lazy.

ReplyQuote
Posted : 17/03/2021 7:42 pm